These are actual maps from today’s Pathfinder game. The first two are the first and fifth floor of a guard tower. The open edges on the 5th floor are actually balconies.
The second map (the second images are the same image, the one on the right is it in use) is a dead ends alley the PCs’ wagon was tricked into entering. The battlemat is street-level and the raised platforms are first storey balconies that jerks were attacking from. The platforms on the middle are a wagon and the brown rectangles are Minecraft-style horses. There are alleys on the sides for more bad guys to enter the scene if need be
The final room is a half destroyed cathedral. The “open” areas are difficult terrain pulled high with bodies of sacrificed people. This is where the boss monster fight was fought.
Just wanted to share some in-game assets from today! We’re using Dwarven Forge game tiles. Getting creative with them, esp with the raised terrain, was lots of fun to work out.
- Mathew out!